#include <ofTexture.h>
Public Attributes | |
| bool | bAllocated |
| int | glType |
| int | glTypeInternal |
| int | textureTarget |
| float | tex_t |
| float | tex_u |
| float | tex_w |
| float | tex_h |
| float | width |
| float | height |
| bool | bFlipTexture |
| union { | |
| struct { | |
| unsigned int textureID | |
| } | |
| unsigned int textureName [1] | |
| }; | |
| union { ... } |
| float ofTextureData::height |
| float ofTextureData::tex_h |
| float ofTextureData::tex_t |
| float ofTextureData::tex_u |
| float ofTextureData::tex_w |
| unsigned int ofTextureData::textureID |
| unsigned int ofTextureData::textureName[1] |
| float ofTextureData::width |
1.7.2