Public Attributes

ofTextureData Struct Reference

#include <ofTexture.h>

List of all members.

Public Attributes

bool bAllocated
int glType
int glTypeInternal
int textureTarget
float tex_t
float tex_u
float tex_w
float tex_h
float width
float height
bool bFlipTexture
union {
   struct {
      unsigned int   textureID
   } 
   unsigned int   textureName [1]
}; 

Member Data Documentation

union { ... }
unsigned int ofTextureData::textureName[1]

The documentation for this struct was generated from the following file:
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