#include <windows.h>
#include <stdio.h>
#include <gl\gl.h>
Go to the source code of this file.
Classes | |
struct | Texture |
struct | TGAHeader |
struct | TGA |
Functions | |
bool | LoadTGA (Texture *texture, char *filename) |
bool | LoadUncompressedTGA (Texture *, char *, FILE *, TGAHeader tgaheader_t, TGA tga_t) |
bool | LoadCompressedTGA (Texture *, char *, FILE *, TGAHeader tgaheader_t, TGA tga_t) |
bool LoadTGA | ( | Texture * | texture, |
char * | filename | ||
) |