This is the complete list of members for
ofTexture, including all inherited members.
| allocate(int w, int h, int internalGlDataType) | ofTexture | |
| allocate(int w, int h, int internalGlDataType, bool bUseARBExtention) | ofTexture | |
| anchor | ofTexture | [protected] |
| bAllocated() | ofTexture | |
| bAnchorIsPct | ofTexture | [protected] |
| bind() | ofTexture | |
| clear() | ofTexture | |
| draw(float x, float y, float w, float h) | ofTexture | [virtual] |
| draw(float x, float y) | ofTexture | [virtual] |
| getHeight() | ofTexture | [virtual] |
| getTextureData() | ofTexture | |
| getWidth() | ofTexture | [virtual] |
| loadData(unsigned char *data, int w, int h, int glDataType) | ofTexture | |
| loadScreenData(int x, int y, int w, int h) | ofTexture | |
| ofTexture() | ofTexture | |
| ofTexture(const ofTexture &mom) | ofTexture | |
| operator=(const ofTexture &mom) | ofTexture | |
| resetAnchor() | ofTexture | [virtual] |
| setAnchorPercent(float xPct, float yPct) | ofTexture | [virtual] |
| setAnchorPoint(int x, int y) | ofTexture | [virtual] |
| texData | ofTexture | |
| unbind() | ofTexture | |
| ~ofBaseDraws() | ofBaseDraws | [inline, virtual] |
| ~ofTexture() | ofTexture | [virtual] |