This is the complete list of members for
ofTexture, including all inherited members.
allocate(int w, int h, int internalGlDataType) | ofTexture | |
allocate(int w, int h, int internalGlDataType, bool bUseARBExtention) | ofTexture | |
anchor | ofTexture | [protected] |
bAllocated() | ofTexture | |
bAnchorIsPct | ofTexture | [protected] |
bind() | ofTexture | |
clear() | ofTexture | |
draw(float x, float y, float w, float h) | ofTexture | [virtual] |
draw(float x, float y) | ofTexture | [virtual] |
getHeight() | ofTexture | [virtual] |
getTextureData() | ofTexture | |
getWidth() | ofTexture | [virtual] |
loadData(unsigned char *data, int w, int h, int glDataType) | ofTexture | |
loadScreenData(int x, int y, int w, int h) | ofTexture | |
ofTexture() | ofTexture | |
ofTexture(const ofTexture &mom) | ofTexture | |
operator=(const ofTexture &mom) | ofTexture | |
resetAnchor() | ofTexture | [virtual] |
setAnchorPercent(float xPct, float yPct) | ofTexture | [virtual] |
setAnchorPoint(int x, int y) | ofTexture | [virtual] |
texData | ofTexture | |
unbind() | ofTexture | |
~ofBaseDraws() | ofBaseDraws | [inline, virtual] |
~ofTexture() | ofTexture | [virtual] |