Bind(const IpEndpointName &localEndpoint) | UdpSocket | |
Connect(const IpEndpointName &remoteEndpoint) | UdpSocket | |
IsBound() const | UdpSocket | |
LocalEndpointFor(const IpEndpointName &remoteEndpoint) const | UdpSocket | |
ReceiveFrom(IpEndpointName &remoteEndpoint, char *data, int size) | UdpSocket | |
Send(const char *data, int size) | UdpSocket | |
SendTo(const IpEndpointName &remoteEndpoint, const char *data, int size) | UdpSocket | |
SocketReceiveMultiplexer::Implementation class | UdpSocket | [friend] |
UdpSocket() | UdpSocket | |
UdpTransmitSocket(const IpEndpointName &remoteEndpoint) | UdpTransmitSocket | [inline] |
~UdpSocket() | UdpSocket | [virtual] |